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This model was created as a part of the 4th annual Dominance War modeling competition hosted by Gameartisans.org. For the competition, I was given the chose of making one of three races: Robots, Demons or Norm ( Norm being pretty much anything other than the first two). The vast majority of contestants created either Robots or Demons, so I sought to distinguish myself by creating a member of the less popular Norm race. After a few sleepless nights, I created "Alhazan’s Eye" a character that uses her powerful artifact to change the size of any object. Allowing her to shrink even the greatest of enemies to the size of an ant. My W.I.P. thread for this competition can be found here.

The low poly version of the model was created in 3DS max, and consists of 9996 tri (including artifact). The high poly sculpts were created using ZBrush. Normal Maps and AO maps were generated using xNormal. Textures were created using Photoshop.

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Copyright Keith Schaffer. All Rights Reserved